Oct 192011
 

BlackBerry BBX is the next generation mobile platform that takes the best of the BlackBerry platform and the best of the QNX platform to connect people, devices, content and services.

The BlackBerry BBX platform will include BBX-OS, and will support BlackBerry cloud services and development environments for both HTML5 and native developers. BBX will also support applications developed using any of the tools available today for the BlackBerry PlayBook – including Native SDK, Adobe AIR/Flash and WebWorks/HTML5, as well as the BlackBerry Runtime for Android Apps – on future BBX-based tablets and smartphones.

Additional announcements and highlights from BlackBerry DevCon Americas 2011 include:

  • BlackBerry WebWorks and HTML5 apps compatible with current BlackBerry smartphones and tablets will run on future BBX-based devices - http://developer.blackberry.com/html5
  • Native SDK for BlackBerry PlayBook goes gold; released for general availability
  • BlackBerry Cascades is a rich user interface framework coming to a future release of the Native SDK.
  • SDK for Adobe AIR Now Supports Adobe AIR 3.0
  • BlackBerry PlayBook OS 2.0 Developer Beta now available, includes BlackBerry Runtime for Android Apps - https://bdsc.webapps.blackberry.com/android/bpaa/
  • BlackBerry Open Source Initiative to port popular Open Source libraries to the BlackBerry PlayBook platform, like Bullet Physics and Box2DX, scripting languages like Lua, multimedia libraries like OpenAL and SDL, gaming frameworks like Cocos2DX and general-purpose libraries like Boost and Qt. - http://blackberry.github.com
Oct 182011
 

Remember the awesome image deblurring technology Adobe showed off during Adobe MAX 2011? Check out the video above. The official videos from Adobe is now available for consumption.

The sneaks are intended to give Adobe MAX 2011 attendees a look at future technologies. These technologies may, or may not, make it into future versions of Adobe products. The demos are currently being hosted on AdobeTV, and include:

  • Image Deblurring – removing blurriness from digital photos caused by camera shake while the pictures were being taken;
  • Local Layer Ordering – a new way for graphic designers to create layered compositions that better reflect the way real world objects act;
  • InDesign Liquid Layout – using InDesign to create high quality magazines that automatically adapt layouts across devices and screen orientation;
  • Near Field Communications in Adobe AIR – using Adobe AIR to create applications that communicate with the physical world;
  • Automatic Synchronization of Crowd Sourced Videos – synchronizing video clips taken with different cameras and from different vantage points into a single immersive video;
  • Reverse Debugging in Flash Builder – the ability to step backwards in time while debugging a Flash application to better find the root cause of bugs;
  • RubbaDub – automatically replacing the dialog of a video clip with separately recorded audio with perfect synchronization;
  • Pixel Nuggets – searching through a large library of images by identifying images that contain the same people, backgrounds, landmarks, etc.;
  • Monocle – a new visual tool to help developers find and fix performance problems in Flash applications;
  • Video Meshes – an entirely new way to edit videos, including the ability to create 3D fly-throughs of 2D videos and change focus and depth of field;
  • GPU Parallelism – using a device’s graphic processing unit (GPU) to accelerate performance of general purpose computing.
I’m excited for the future of Adobe, and the possibilities of what the creative industry can gain from all these new technologies.
Oct 052011
 

Finally, Adobe Flash Player 11 and Adobe AIR 3 is now available for downloading.

Adobe Flash Player 11 and Adobe AIR 3 introduces Stage 3D, adds support for theater-quality HD video, native 64-bit optimizations, high-quality HD video conferencing, and a powerful, flexible architecture for leveraging native device and platform capabilities. Adobe AIR 3 adds a mass of developer features allowing for further integration into OS capabilities like light sensors and gyroscopes, as well as simpler install process.